package ui.util
{
	import flash.display.BitmapData;
	import flash.events.Event;

	public class BitmapEvent extends Event
	{
		public static const COMPLETE:String = "Complete";
		public var bitmap:BitmapData;
		
		public function BitmapEvent(bitmap:BitmapData) {
			super(COMPLETE);
			this.bitmap = bitmap;
		}
	}
}